Script Hook V is the library that allows to use GTA V script native functions in custom.asi plugins. Note that it doesn't work in GTA Online, script hook closes GTA V when player goes in multiplayer, see details in the readme. This distrib also includes the latest Asi Loader and Native Trainer. Oct 28, 2015 Essentially what it is down to is your GTA V being update to prevent the Script Hook V from working, therefore you just need to update the script hook v files in the Grand Theft.
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459 indirme , 96 KB
25 Mart 2020, Çarşamba
More mods by sofgaming:
Villa Vinewood Observatory 1.0 1.364 · 15· Villa for Businessman 1.0 1.356 · 13· House of cars ! [Menyoo] 813 · 18· Concert in Los Santos ! 1.1 1.152 · 35· Luxury Villa ! 1.0 1.252 · 119
- Menyoo Mod Menu/Object Spooner : https://fr.gta5-mods.com/scripts/menyoo-pc-sp
- OpenIV : https://fr.gta5-mods.com/tools/openiv
- Map Builder : https://fr.gta5-mods.com/tools/map-builder
- Map Builder Pro 2.23 :https://oceanrazr.wixsite.com/home/forum-1/other-downloads/map-builder-pro-for-gta-5-fivem
- Script Hook V: http://www.dev-c.com/gtav/scripthookv/
- Script Hook V .NET: https: //fr.gta5-mods.com/tools/scripthookv- net
- Custom Props Add-On : https://www.gta5-mods.com/maps/custom-prop
İlk Yüklenme Zamanı:25 Mart 2020, Çarşamba
Son Güncellenme Zamanı:25 Mart 2020, Çarşamba
Last Downloaded:7 hours ago
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[Menyoo] 1.0 (current)459 indirme , 96 KB
25 Mart 2020, Çarşamba
1 Yorum
More mods by sofgaming:
Villa Vinewood Observatory 1.0 1.364 · 15· Villa for Businessman 1.0 1.356 · 13· House of cars ! [Menyoo] 813 · 18· Concert in Los Santos ! 1.1 1.152 · 35· Luxury Villa ! 1.0 1.252 · 11Dev-c.com Gta V Script Hook V
- Menyoo Mod Menu/Object Spooner : https://fr.gta5-mods.com/scripts/menyoo-pc-sp
- OpenIV : https://fr.gta5-mods.com/tools/openiv
- Map Builder : https://fr.gta5-mods.com/tools/map-builder
- Map Builder Pro 2.23 :https://oceanrazr.wixsite.com/home/forum-1/other-downloads/map-builder-pro-for-gta-5-fivem
- Script Hook V: http://www.dev-c.com/gtav/scripthookv/
- Script Hook V .NET: https: //fr.gta5-mods.com/tools/scripthookv- net
- Custom Props Add-On : https://www.gta5-mods.com/maps/custom-prop
İlk Yüklenme Zamanı:25 Mart 2020, Çarşamba
Son Güncellenme Zamanı:25 Mart 2020, Çarşamba
Last Downloaded:7 hours ago
All Versions
[Menyoo] 1.0 (current)459 indirme , 96 KB
25 Mart 2020, Çarşamba
All Versions
v1.2 (current)1.530 downloads , 704 KB
02 aprile 2020
More mods by Jupiter Kasparov:
Your Own Storyline 1.6 1.120 · 24· In-Game Music Player 1.2 721 · 18· GTA V empty map 1.0g... 338 · 14· Barefoot mod 1.0 315 · 7· Jupiter's Character Swapper... v1.3e 885 · 23·9
- Commento fissato
Now, I've included a very basic FAQ about using/compiling the source code. Also included some tricky code samples in the doc.
Before asking, please read the doc!20 dicembre 2019
The whole Native Database has been converted from C to Pascal - every requirement to compile a working ASI, is included in the package.
USAGE:
Do not start a new Lazarus project! Just open the LPI file with Lazarus 64-bit.
IT WORKS:
I used this SDK in the Barefoot mod, which works perfectly.
If you find ANY BUGS, non-working functions, please comment!
Anyway - the main idea behind Pascal GTA scripting is not just the syntax, but I failed to set the C compiler and linker properly, so it could not link to ScriptHookV DLL. Pascal can generate the import library from source code - no need to set the compiler.
Change Log:
v1: First public version
Natives are converted from an OLD version of NativeDB
https://www.dev-c.com/nativedb/
v1.1: Lots of previously unnamed Natives finally got normal names. Also, some of the original names have changed. Cfloat-to-Uint64 reinterpret casts are now changed to be in-place (no function call overhead).
Natives are converted from nbase
https://cdn.rage.mp/public/natives/
source code: https://cdn.rage.mp/public/natives/ndata.js
v1.1 w/doc: added the worldGetAll functions. Short FAQ and doc included!
v1.1.1: updated eGameVersion enumeration
v1.2: MAJOR BUGFIX: natives which return floats, will work now as expected!
Primo Caricamento:17 novembre 2019
Ultimo Aggiornamento:02 aprile 2020
Last Downloaded:1 minuto fa
All Versions
v1.2 (current)1.530 downloads , 704 KB
02 aprile 2020
Dev C Vom Gtav Script Hook Videos
17 Commenti
More mods by Jupiter Kasparov:
Your Own Storyline 1.6 1.120 · 24· In-Game Music Player 1.2 721 · 18· GTA V empty map 1.0g... 338 · 14· Barefoot mod 1.0 315 · 7· Jupiter's Character Swapper... v1.3e 885 · 23·Dev C Vom Gtav Script Hook Video
The whole Native Database has been converted from C to Pascal - every requirement to compile a working ASI, is included in the package.
USAGE:
Do not start a new Lazarus project! Just open the LPI file with Lazarus 64-bit.
IT WORKS:
I used this SDK in the Barefoot mod, which works perfectly.
If you find ANY BUGS, non-working functions, please comment!
Anyway - the main idea behind Pascal GTA scripting is not just the syntax, but I failed to set the C compiler and linker properly, so it could not link to ScriptHookV DLL. Pascal can generate the import library from source code - no need to set the compiler.
Change Log:
v1: First public version
Natives are converted from an OLD version of NativeDB
https://www.dev-c.com/nativedb/
v1.1: Lots of previously unnamed Natives finally got normal names. Also, some of the original names have changed. Cfloat-to-Uint64 reinterpret casts are now changed to be in-place (no function call overhead).
Natives are converted from nbase
https://cdn.rage.mp/public/natives/
source code: https://cdn.rage.mp/public/natives/ndata.js
v1.1 w/doc: added the worldGetAll functions. Short FAQ and doc included!
v1.1.1: updated eGameVersion enumeration
v1.2: MAJOR BUGFIX: natives which return floats, will work now as expected!
Primo Caricamento:17 novembre 2019
Ultimo Aggiornamento:02 aprile 2020
Last Downloaded:1 minuto fa
Scripthook Latest Gta V Update
All Versions
v1.2Scripthook V Update 2019
(current)1.530 downloads , 704 KB
02 aprile 2020